
The next addition to PlayStation Studios is a creative, ambitious team from Liverpool.
After a number of years closely collaborating on several games together, including The Playroom (PS4) and The Playroom VR (PS VR), I couldn’t be more delighted to welcome Firesprite to the PlayStation Studios family as our 15th studio! Quite a few members of Firesprite come from SIE’s Studio Liverpool and we’re thrilled to welcome them back.
Firesprite is a creative and ambitious studio that is exceptional at building incredible experiences that truly showcase the potential of our hardware. The team’s technical and creative capabilities will be paramount to growing our stellar catalogue of exclusive games, and I think you’ll be excited for what’s to come.
Welcome to PlayStation Studios, Firesprite!
Today is an incredibly exciting day for Firesprite as we join PlayStation Studios with the backing of Hermen and the entire PlayStation Family. We are very much looking forward to the next part of our journey!
– Graeme Ankers, MD of Firesprite
Firesprite, headquartered in Liverpool in the North-West of the UK, was founded in 2012 with the vision of creating games that bring new innovations to any experience we develop. The North-West is steeped in gaming history, producing many iconic developers, publishers and games such as WipEout. Many of our ‘Sprites developed and shaped titles from this era and we are very proud of those roots!
We’ve had the pleasure of working with many talented developers and publishers across the industry and PlayStation in particular has been a friend and co-development partner for the best part of a decade, collaborating together on many exciting projects including The PlayRoom, Run Sackboy! Run and The PlayRoom VR.
PlayStation also gave us the opportunity to create our own IP, The Persistence, and we were given the creative freedom to explore, innovate, and release a survival horror game we are immensely proud of. Now, as a first party studio, we know we have the full support of PlayStation in furthering our heritage of combining creativity and technical innovation to offer some truly unique experiences for PlayStation fans.
I firstly want to thank PlayStation and their community for the warm welcome into a family of incredible creators. I’d also like to thank all of our ‘Sprites, past and present, who have helped shape the Firesprite we see today. I’m proud of the talent we have at Firesprite and you’ll continue to hear and see more from us all very soon!
We can’t wait to show you what we have been working on……we’re just getting started 😊!
Awesome get. The Persistence is awesome and Sony needs more studios focused on VR with PSVR2 on thew way.
Never played it but Ill have to check it out now!
My only concern is I hear this is a 250 person dev. How in the heck have they stayed in business with just “The Persistence” on their resume. I know Playroom and Playroom VR is there, but those were free titles. 250 employees is huge.
If you look and understand Firesprite’s CV they’ve made The Playroom, Run Sackboy Run, PlayroomVR, Air Force Special Ops Nightfall, The Persistence VR & Enhanced, for the looks of it this company knows how to get corporate funding and have shown they understand mobile and VR tech.
Think of it like Drake and Kanye West, Drake is more popular and will get more streams for his album, but Kanye will get picked up by corporate with his music played in adverts etc ultimately making more money because he understands the business and can produce a product on demand, that’s who Firesprite are.
Is that a good or bad analogy.
Very bad analogy.