As No Man’s Sky celebrates its fifth anniversary, Hello Games reflects on the journey so far

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As No Man’s Sky celebrates its fifth anniversary, Hello Games reflects on the journey so far

Plus teases its new update, Frontiers.

Five years ago today we launched No Man’s Sky. For the first time we watched players all over the world begin to explore the universe we had created. It was a nerve-wracking moment and the culmination of five years of very hard work for our tiny team (the average team size was just 6, and at launch was just 15).

We knew this was the start of a journey, but never expected what a wild ride it would be. Today we’d like to take a moment to appreciate this milestone together. It hasn’t always been easy, but the thing that has been our guiding star throughout has been the players and the community. Behind every update, every video, every feature and line in a patch note is a team that cares so deeply for this game.

As No Man’s Sky celebrates its fifth anniversary, Hello Games reflects on the journey so far

Our journey continues with the announcement of Frontiers, our next major free update. This is just another step on our voyage and is coming soon.

Watching that video even the team is surprised by just how much No Man’s Sky has changed over the years, but also how close it has stuck to that central vision of building a universe to explore.

As I look back, I think of the big moments throughout development.

Our journey really started from the moment we stepped out nervously on the Sony stage at E3 2014 to share the first gameplay of our ambitious project. It was months after we had our office flooded, and it felt like a small triumph to still be standing as a team.

The years before and after launch are one big blur, but some updates really stand out as milestones. 

It’s hard to imagine how we launched so many major updates so close to launch. Foundations launched around 10 weeks after the main game, introducing Base Building for the first time. Base building is now such an integral part of No Man’s Sky, but it felt unexpected at the time. Foundations really became the foundation for how the next few years would take shape.

No Man’s Sky Next was an inflection point. It felt almost like a new game launch and brought multiplayer to PlayStation players in 2018. The reaction of the community continues to motivate us years later.

In 2019, as just one part of the large Beyond update, we brought the whole game to PlayStation VR. Built from the ground up, travellers could experience the wonders of the universe in fully realised virtual reality as a free update. It was the moment I felt I could see the game with fresh eyes, to really step into this universe we had created with a new perspective.

I really didn’t have that feeling again until 2020, at the launch of PlayStation 5, we were able to be there with an enhanced, ultra version of the game, as another free upgrade. Seeing the game with a new beautiful makeover, running on next generation hardware, was a real moment for the team.

And finally, as we push forward to 2021, our next update Frontiers is something I’m very excited about. In some ways it is just another update, but in other ways it’s a missing piece of the sci-fi fantasy that we’ve always wanted to add, and very fitting for our fifth anniversary.

There is still a lot we want to try, so much we are still excited for. The next step on that journey is not far off. We’ll have more to share on Frontiers with travellers very soon.

We want to thank everyone who has travelled with us so far, and those that have still to join this ambitious voyage.

Our journey continues.

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26 Comments

  • Happy Anniversary, Favorite game of all time and been apart of the journey since the beginning, keep up the incredible support, currently playing on PSVR on PS5, can’t wait for Frontier and hopefully a PSVR 2 update in the future! Cheers Hello games!

    • Does PSVR on PS5 record gameplay for you without audio glitches (like delayed audio or static hiss)?

      I had the delayed audio when I first got PS5 but one of the system patches fixed that. Now I have a static hiss added whether I have microphone muted or not.

    • I’ve never seen/heard of this audio glitch issue before.

  • It really has come a long way. Well done to the team.

    I never really was bothered with it back in 2016 once that 60 quid price point was announced in March. Alarm bells started going off right there lol. I just watched all the drama as it unfolded for the next 9 months.

    But it was the Internet Historian’s video on YouTube that got my attention and changed my mind on it entirely. I picked up the physical release of the Beyond update and have yet to fire it up……. nearly 2 more years later, hehe.

    I’ll be giving it a go in PSVR too when I do get round to it though. Well done on sticking by the game and improving and adding things to it in just about every single way you can.

    It’s definitely something more gaming journalists and the industry should be talking about especially when you look at the disaster called Anthem and the way it was practically left for dead since the day it launched.

  • The greatest comeback in gaming next to Star Wars Battlefront 2. Hope it comes to ps plus at some point

  • Congratulations on a successful 5 years! Been loving all of it, and I can’t wait for more information about Frontiers!

    . o O (I am overflowing with excites!)

  • Bravo to Sean and the team. I think a lot of lessons have been learned over these past five years.

    I still remember wincing at the coverage in 2016. In between articles about Harambe and Trump’s campaign, every publication was dogpiling on Hello Games for releasing an unfinished mess of a game. Five years on, and NMS is something special. Sean and the team deserve all the credit for making this into a redemption story.

  • This was one of the few games I have bought on release – was so disappointed with the game I left a bad review on Steam! Now its easily one of my favourite and most played games on my PS4 . Really well done on the updates to the game , it is an absolute blast to play .Even though I no longer play the pc version I soon changed my review to a positive one. Cannot wait for the Frontier update ! Will be buying a ps5 when I can so I can really enjoy this wonderful game in all its glory !

  • Literal GOAT. Every year you guys continue to amaze us by giving us everything we want, plus dozens of things we had no idea we needed. We’re like out of outlandish wishlist items at this point (besides dumb infeasible things like cities) aside from multi-biome planets and I just have no idea what’s left to add in a major update. Super excited to find out.

    Beautiful trailer. Hearing the audio from the Next reveal reaction video again brought back the very real chills from when it was new. It’s been an amazing ride, you guys are in a class all your own.

  • Thank you Sean and all at Hello Games for taking us on this fantastic journey!

  • Joined up with the beyond update, haven’t looked back since. It’s in my top 3 greatest games I’ve ever played.

  • Happy Anniversary!

  • Very excited, I think I have played since Origins, Im excited for any/all the future updates and features, I support No Mans Sky and its a amazing game! どうもありがとうございました!

  • Inventory management is still terrible.

  • From a real bummer (to say the least) at launch to now being one of the best games ever! Much respect to the devs, happy 5th anniversary!

  • Thanks for everything. I played NMS since day one and had a blast. And try often to stop playing, but the team always pull of something new and amazing. I don’t know if i want to say “please stop” or “More. please More!” :-p

  • Happy Anniversary! Congratulations on not giving up. Respect!!

  • Nice work!

  • I’m glad everyone else is having such a better experience than I am. The only game that I’ve played that crashes more than NMS on Playstation is Cyberpunk. It was a crash fest on the PS4 and it’s at least as bad on the PS5. It’s impossible for me to get through a play session without any crashing. It’s especially frustrating to see repeated updates come out and virtually no bug fixing. There are still many issues that have been continuing unfixed for more than a year.

  • Hello Games would make a great member of the PlayStation Studios family.

  • What happened to the good old days when negative comments were on every article? Not just reserved for PS+ game announcements.

  • You have sure had to do a lot of work on this game to gain gamers’ trust after the BS you pulled before the game came out, Sean. How about you state only facts next game, yah?

    • You want to talk about ‘Facts’? The ‘Fact’ is that Hello Games was screwed over when attempting to provide the experience the community was promised. Don’t blame Hello Games for something they couldn’t control. He clearly had ambitions, but Microsoft screwed them over.

    • Sean Murray said there would be multiplayer when the game launched. NOBODY forced those words from his mouth. NOBODY forced Hello Games to set a release date. This game was HIS art project, and at any time could say F U, but he didn’t.

      Where’s your completely factual source about this screw over? I’d like to read it.

  • i want to say 1 ting
    Congratulations on not giving up + Happy Anniversary.
    a lot of devlopers + publishers can learn somting of you .

    keep up the good work !

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