Hermen Hulst Q&A: What’s Next for PlayStation Studios

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Hermen Hulst Q&A: What’s Next for PlayStation Studios

Head of PlayStation Studios shares insight into what’s to come.

It’s been just about 17 months since Hermen Hulst took the reins of PlayStation Studios, the international network of world-class development studios that produce some of PlayStation’s biggest hits — from Returnal and Astro’s Playroom to The Last of Us Part II, Dreams, Ratchet & Clank Rift Apart and much, much more.

Over our jam-packed 20-minute discussion, Hulst provided updates on a host of topics: studio development updates, thoughts on PS5 and PS4 development, PlayStation Studios’ vision for PC releases, and a whole lot more.

Listen to our full interview on the Official PlayStation Podcast here, or read on for some key excerpts, edited for brevity and clarity. 

PlayStation.Blog: Do you see single-player, narrative games as essential to the PlayStation Studios console experience?

Hermen: Absolutely. Single-player, narrative-driven games — that’s our DNA. PlayStation Studios have made, in my mind, some of the most memorable narrative experiences available. We love making them, and we’ll keep making them as long as gamers enjoy them. For me, the idea of sitting down on a Friday night with a brand-new world, and a great story to explore — that sounds pretty perfect, right?

We also want to make sure that we’re creating a variety of experiences for our audiences. Franchises, new IP, big games, smaller and more innovative games, single-player stories, and multiplayer. Who says that multiplayer experience cannot have great stories, right?

PSB: We’ve seen the announcement of Haven, from Jade Raymond as well as a bunch of industry veterans. And more recently Firewalk, which also has some top names from the industry.

How do you see partnerships like these fitting into the larger PlayStation Studios vision?

Hermen: Yeah. You know, these partnerships are very exciting. You could, I guess, make a distinction between development teams who are part of Sony — like Naughty Dog, Insomniac, Media Molecule, Sucker Punch, and so on — and then development teams who are working with us like partners… Haven, Firewalk, but also teams we’ve worked with over years, like Kojima Productions, From Software.

To me, in many ways, there really is no difference. They’re all PlayStation Studios. We are, at the end of the day, a creator-led organization. Which to me means that we want to find the best possible development studios in the world and help them passionately pursue their ideas.

To me, it’s important that PlayStation Studios is a place that allows creators to join us and do the best work of their career. That’s really what I’m after.


PSB: Are you able to give us a snapshot of the total number of titles that PlayStation Studios are currently developing for PS4 or PS5?

Hermen: Well, we have a lot going on right now. PlayStation Studios have more than 25 titles in development. Almost half of these are new IP. The other half, they’re titles that are set in franchises that PlayStation fans already know and love. So, it’s quite a lot.

PSB: How important is new IP for PlayStation Studios?

Hermen: New IP is incredibly important to us. New IP is the lifeblood of gaming. But, new IP is just one aspect of our strategy. Ultimately, I want PlayStation Studios to be fiercely daring, to take risks. I want us to continue to embrace the legacy of PlayStation, pushing the boundaries of gaming, keep making games that matter. Games that, probably, wouldn’t have been made anywhere else.

And you know, Bend Studio is working on a very exciting new IP that they’re very, very passionate about. They’re building on the deep open-world systems that they developed with Days Gone. So I’m really happy for Bend Studio.

PSB: How have the teams at PlayStation Studios been able to cope and adapt with these big challenges over the last year? 

Hermen: Perhaps the biggest challenge has been when we need specialist locations, often physical locations. Primarily performance capture, audio work. We’ve come up with some really clever solutions to some of this, we built tiny recording studios in people’s houses.

But when you’re doing performance capture for a lot of cinematics, with multiple actors — that’s not so simple to solve. So you’ve got a choice. You could do it later in the schedule, which could cause you problems. Or you could risk the final quality by doing it in a different way.

But I can tell you, we’re not going to risk the quality. We want to ship extremely high quality games, finished games, and we have to do that obviously without pushing our teams to the breaking point.

So we have, currently, two very big, very narrative-driven games in development: Horizon Forbidden West and the next God of War. And for both of those, they’re frankly affected by access to performance capture and talent. For Horizon, we think we are on track to release this holiday season. But that isn’t quite certain yet, and we’re working as hard as we can to confirm that to you as soon as we can. 

And for God of War, the project started a little later. So we’ve made the decision to push that game out to next year, to ensure that Santa Monica Studio can deliver the amazing God of War game that we all want to play.

With these things, something’s gotta give. It cannot be the quality of our titles, and it surely won’t be the health or the wellbeing of our amazing team.

PSB: How does PS4 factor into PlayStation Studios’ development vision? Is it still a focus internally for future game development?

Hermen: It very much is. You can’t build a community of over 110 million PS4 owners and then just walk away from it, right? I think that’d be bad news for fans of PS4, and frankly not very good business.

Where it makes sense to develop a title for both PS4 and PS5 — for Horizon Forbidden West, the next God of War, GT7 — we’ll continue looking at that. And if PS4 owners want to play that game, then they can. If they want to go on and play the PS5 version, that game will be there for them.

That being said, it’s also very important to have showpieces for PS5, hence the development of Returnal and Ratchet that are exclusive to PS5.

PSB: [How does] PC fit into the worldview of PlayStation Studios moving forward?

Hermen: We’re still early on in our planning for PC. And Horizon Zero Dawn has been very successful. I think it shows there’s an appetite from gamers outside the PlayStation ecosystem to experience the amazing portfolio of games that PlayStation fans have enjoyed for years.

But I want to emphasize that PlayStation will remain the best place to play our PlayStation Studios titles at launch. But we do value PC gamers, and we’ll continue to look at the right times to launch each game. Bend Studio just released the PC version of Days Gone on May 18. So that’s about two years after the PS4 release.

And I hope that a new set of fans can and will enjoy that title. And that’s the goal — we want to reach new gamers who haven’t yet experienced the great stories, characters, and worlds that we’ve built. Releasing games on PC will not come ever at the expense of building an exciting lineup of great console games.

PSB: Another topic that’s been out there recently is Japan. Do you feel that, from the PlayStation Studios perspective, that Japan is still a big focus for development? Or are you maybe considering a shift to a more Western focus for game development?

Hermen: Oh no, I want to be very clear that Japanese games and Japanese talent remain extremely important to PlayStation Studios and to Sony Interactive Entertainment. Japan and Asia are strongly associated with our legacy: the success of Sony, the PlayStation brand, and many of our iconic PlayStation franchises were actually born in that region.

I remember watching the PlayStation 5 Showcase event from last year. It struck me how much Japanese influence there was in the games that we showed. And what a key part of PlayStation’s DNA that is. It’s one of the things that makes PlayStation different, unique in my mind.

I know the potential from high-quality games from Japan and Asia, and some of the best development talent in the world is found there. They have that history of innovation, of craftsmanship and skill, that pride and team spirit. We very much want to continue those traditions.

Polyphony Digital is such an important part of the PlayStation family, making the best driving simulation games in the world. We’re building Team Asobi in Tokyo, a world-class studio that are developing a franchise for all ages with global appeal. Such a creative team.

And alongside Asobi, we will continue to maintain and build partnerships through our external development team. So I’m really excited about the future of PlayStation games from Japan, and Asia. And I’m grateful for the interest and passionate support for our Japanese teams.

PSB: Great to know. And perhaps this is a redundant question, but it seems like maybe we haven’t seen the last of Astro Bot?

Hermen: I hope not! I love that guy.

Comments are closed.


  • Ok, so no more exclusives, only timed exclusives. You’re killing your brand. Plus Horizon, Days Gone, Death Stranding are all looks and runs better on pc than on brand new PS5. What a shame.

    • what in the world are you on about? did you read the article?

    • Jisatsu_Kiddo: “PlayStation will remain the best place to play our PlayStation Studios titles at launch. But we do value PC gamers, and we’ll continue to look at the right times to launch each game.”

      So yeah, no more true exclusives. Everything will be on pc with better graphics eventually.

    • Exclusive PlayStation Studios games, how exactly are they killing their brand? Is just been growing all around the world.

    • People still bootlick companies this hard in 2021 imagine getting mad more people playing games

    • You are basing your reaction on the supposition that given the choice everyone will make the move to PC and therefore Sony won’t sell consoles. . People who will wait for a game on PC are PC players anyways. I will always be console first. I prefer gaming with a controller and I don’t care if it’s 60fps or if it looks photorealistic. The people who DO care about that already game on a pc so they aren’t losing anything.

    • La pire entourloupe de l’histoire du JV !!!

      Après le coup bas qu’a été le post du quiblog Sony qui suivait le reveal de la console et qui nous apprenait que Horizon 2 était cross gen, voilà que les jeux qui m’ont fait acheter la PS5 cece retrouvent sur ma vielle PS4.

      La question que je me pose est “est-ce que ma console va tenir le coup des futurs jeux véritablement next gen ??”

      Déjà qu’en 6 mois elle a la reconstruit sa base de donnée un nombre incalculable de fois ???

      Que la liste des erreurs et plus longue que mon bras.

      Ils font quoi là ??? Elle tiens pas le choque cette console ??? Il attendent que les périodes de garantie des 1ere consoles soient dépassée pour envoyer du lourd ???

      Et c’est quoi ces histoires de révisions de la console, ya un défaut qu’on veut nous cacher ????

      Elle est où la 8K, le 120 FPS, la 4K native et le 60 FPS.

      On va devoir se bouffer une gen à sacrifier la résolution et les effets visuels pour jouer en 60FPS.

      Non mais allô quoi PlayStation, on veut des explications

    • Agree one quadrillion percent with you. Sony should never be putting their IP’s on competing platforms. If you game on PC and refuse to play on any other platform, then you simply have to do without Sony’s first party IP’s.

    • elBunny46: Simple, they’re killing PS5 sales. Why buy console if everything is on pc with better graphics and 60 fps.. I bought console for exclusives. Now I can sale it because I want to experience ps5 games at best quality and pc is obviously better. They’re alienating loylal fans

    • you consider a game being brought to pc 2 YEARS after it launched on PS as “killing your brand”?? to me, that’s sony throwing pc a chewed bone once in a while. if sony started releasing new exclusives to pc on day1 that they come to playstation – i’d agree with you. and and you think sony is “killing their brand” – you don’t pay attention to the real world.

    • cope harder, games are games PC sales games that’s it so protective over games for no reason and that’s so sad.

    • Some of you fail to grasp that once you go PC, you open yourself to MANY more games. Those backlogs we already have? They’d just get EVEN LARGER. So who cares if you need to wait 2 years to play a PlayStation Studios game? Between Steam’s amazing sales, Epic’s free weekly games, and GamePass on PC, there is more than enough titles to hold our attention before the definitive version of a PlayStation Studio game releases on PC. And yes, you can use controllers on PC already. I fully understand this is Sony’s way of increasing their software sales, and that’s all there is to it for the console leader.

    • If Sony can make more money with additional PC releases (and that’s obvious) then they will, because money makes the world go round.

    • foxhole07 – you clearly have your own interpretation of what was said.

      theman64:yes it’s called shovelware and vaporware. the odd gem may pop up but it’s not as grand as new people think.

    • If they’re not going to be making any major PS5 exclusives, they need to drop the $70. Their excuse for raising the price is not justified. DLC, microtransactions, deluxe editions, etc., are making them enough money – just look at their earnings.

    • In less than 2 years since he took over as CEO Jim Ryan has turned PlayStation into the biggest joke in the gaming industry.

    • Damn right, the whole reason people are excited about PlayStation is the generational leaps and exclusive games. Seems they’re intent on undermining all of that in the pursuit of short term profit by making the PS5 a timed exlusive, shinier version of PS4 games, box.

    • Not everyone wants to game on a PC, and indeed not everyone wants to spend the money required for getting a PC up to a decent spec to compete with PS5/XSX or better (GPU/CPU/RAM). Yet the PS5 (and Series X/S to a degree) have custom hardware that will make games designed for the console difficult to port to PC. The SSD in the PS5 is not something readily available to PC gamers and most certainly not at the same price point. Games that take advantage of it (Ratchet & Clank) will struggle to work on a current PC and perhaps even within the next few years if at all this generation.
      The tempest audio in the PS5 is simply outstanding. Having used Dobly Atmos, DTS and Windows Sonic – I can hand on heart say the PS5 Tempest Audio is already better and it hasn’t even seen its full potential. The same can be said about the DualSense controller and its exclusive features. These are all compelling reasons to purchase the game on PS5 and in many cases will perhaps ensure the game is only playable on PS5 this generation.
      Now, for games that don’t need any of the PS5 custom hardware (God of War, Uncharted, Horizon etc) then why not release them on PC after a certain period? It doesn’t stop people enjoying the games on the PS5/PS4 at a much cheaper price point than a decent rig. Yet it does enable PC gamers with the right rig to enjoy these great games that will further fund PlayStation games and projects in the future.
      When people say; “I would rather get the game on PC where it will (subjective but likely) look and play better. Sony are giving me no reason to own a PS5”, they are ignorant of the fact that not everyone wants a PC. I personally prefer having a system that primarily plays the games I buy from one digital store front, with less maintenance and software juggling/updating. PC master race people will come out the woodwork and try to convince me the trade off is worth the extra money and hassle, but no – to me it is not. I don’t want an Epic, Steam, Xbox, Ubisoft, EA, Rockstar or battlenet launcher to play my games. I want to turn my system on, play a game off the UI that has come from one source (be it PSN or disc) and crack on. I also don’t want to sift through multiple ways to communicate with my friends (Steam chat, Discord, Xbox App etc), I just want to put my headset on and join/host a party.

      Everything I mentioned above will more than likely cover the thoughts of many others. We simply don’t want a PC and enjoy the simplicity of a console. Some of us also recognise the PS5 does things and will play games that can’t be done/played elsewhere. So please – enjoy your PC and enjoy any PS games that come to it and compliment the huge catalogue of games available. But don’t act all high and mighty and insist others follow suit.

  • Nice interview! I’m hoping that despite Japan Studio’s downscaling (which was really heartbreaking) we might still see a Gravity Rush 3 for the PS5. Or at least a 60fps patch for GR2, maybe with a PC port for both games in the series?

    I’m looking forward to playing Ratchet as soon as I get a PS5! Do you think his PS2 friends Sly and Jak could make a return soon? 👀

    • I honestly think Insomniac should approach Sony about doing something with Jak and Daxter and have it be a Miles Morales sized sequel where they use the dimension stuff to meet Jak and Daxter………… right after the ending credits of Jak 2.

      We know Naughty Dog are never going to go back to it so give it to the next studio that can do the characters the best respect.

    • Who is in charge here? The money is in charge. They’re just becoming Xbox, but without Game Pass, at this point.

      A $399 machine that will run gimped graphics, will have no exclusive games to play on it, and broken controllers, and everything has the better textures and framerates on a PC.

      Why does Microsoft and Steam have better customer service and consumer reception than you?

      Just become a publisher at this point if you don’t care about the consumer. Might as well just get a PC, and sell my PS5 which will have no games to play on for another year.

      Fire these suits.

    • I want this! Gravity Rush is right next to Spider-Man as one of the best open world games, in my opinion. They should get one of their best studios to reboot it with voice work and realistic visuals. The gravity mechanic is just so amazing to play, and it’s still visually insane.

    • I’ll miss Japan studio too but let’s be honest, they haven’t put out a real hit in many years. I hope a shake up will really work out and that Team Asobi will become a multi-title development studio like their brethren.

    • Gravity Rush <3 I'd love to see more of the series. Hermen says Japanese part of PlayStation is extremely important. And I say "prove it properly".

    • @Agent. Simply put, a Gravity Rush 3 would be phenomenal. Needs to happen.

      Gravity Rush 2 needs its 60FPS patch, since the vast majority of other AAA first party titles have already received their PS5 patches. Unlike Horizon Zero Dawn, which (understandably) cannot be played at higher framerate on PS5 but can on its PC counterparts, GR2 remains a PS game. So it needs its PS5 patch. The remaster of its predecessor, Shadow of the Colossus, and The Last Guardian, all made by the same company, can be played at 60FPS on PS5. GR2 is the only glaring title that can’t.

      As for Jak PS5. Probably won’t happen this gen, even with the new tech. Naughty Dog still favor their newer IPs, and there’s even a rumor that they’re working on yet another new IP. Wouldn’t be surprised if another Uncharted spinoff by them came before it [Jak] as well.

      @Andrew. Insomniac have been asked by fans if they’d want to do a Jak game and they’ve said no. They’re incredible developers, but I wouldn’t want them handling Jak, the story and character related stuff anyway.

  • So… no actual PS5 exclusives? WHAT WAS THE ACTUAL POINT?!

    • Covid dude, everything got ruined by Covid.

    • #elBunny46

      Everything except PC ports.

    • be glad for what you got, to really buy a system for a handful of games? kinda a waste imo as why i won’t buy a PS5 but mainly play on PC to waiting for their slow acceptance of PC.

    • @elBunny46 I wouldn’t be surprised if Sony starts releasing their new IPs to PC quicker now since they don’t know how to restock their consoles.

    • Crazy how fast Sony went from “We believe in generations & incredible exclusives” to “The PS5 just plays shinier versions of PS4 timed exclusives.”

  • Prepare for lots of corridors in GOW2 because PS4’s slow storage.

    • Exactly, and in 2022 or 2023, the PS4 will be even more dated and the sales will be 90/10 on PS5, making the whole PS4 port POINTLESS.

      Miles Morales has still sold more on PS5 even with the much smaller install base so their logic makes no sense of wanting to reach more players.

      How many people were screaming for Bloodborne on PS3 a year and 4 months after the launch of PS4……………yeah, NOBODY.

    • I hope GoW is designed and developed for PS5 and then downgraded to PS4.
      So that there are no corridors and slow-downs for PS5 and insted PS4 Version has a loading screen (or something)

      Would be hard to pull off but otherways i don´t see the benefit in the PS5 Version (except controller features and maybe 60fps?)

  • How do I dislike a blog post?

  • Wow! They answered most of the questions lingering in my mind no sugar coating. We’ll see how the plans and direction change over time again.

    • Right?!

      “Ultimately, I want PlayStation Studios to be fiercely daring, to take risks. I want us to continue to embrace the legacy of PlayStation, pushing the boundaries of gaming, keep making games that matter. Games that, probably, wouldn’t have been made anywhere else.”

      RIP Japan Studio. All the best, Team Asobi.

      “But I want to emphasize that PlayStation will remain the best place to play our PlayStation Studios titles at launch.”

      RIP PlayStation’s exclusive legacy PS1-PS4.

  • “And you know, Bend Studio is working on a very exciting new IP that they’re very, very passionate about. They’re building on the deep open-world systems that they developed with Days Gone. So I’m really happy for Bend Studio.”

    Shame they had to waste at least 6 months of any time on ANYTHING ELSE FOR PLAYSTATION working on a PC port of a 2 year old game apparently not good enough for a sequel. What a bogus interview. I mean HE brought up Bend, why not ask follow up questions we need answers to when HE brought it up???

    And with God of War II being confirmed pushed out to 2022 or beyond, it BETTER not be coming to PS4 too now. Same with GT7.

    • Wow, I should have just kept reading.

      So no proper PS5 powered Horizon or Gran Turismo games for another half decade then? Might as well wait for PS6 at this stage.
      Seriously Sony, what the hell are you doing?????
      Why wait 9 months since God of War II’s announcement to confirm its a PS4 game too??? And the same with GT7 but that was 12 months ago next week.

      If they all those games are out before August 2021 it would be fine but going into 2022 we want PS5 powered games for crying out loud.

    • Better for who exactly? Sony is gonna sell way more copies on PS4.

    • oh man, your angry for literally no reason.

      “it BETTER not be coming to PS4 too now. Same with GT7.” what in the world is this thought process omg y’all are weird.

      not all got a PS5 right? it’s only best the release on both to compensate with the shortage.

      PC ports need tending to and care for higher resoultions, ultra wide support, working on Nvidia, AMD and soon Intel GPU’s, the usual stuff.

      I don’t know why y’all keep bring up a games age with them coming to PC, sony will focus on y’all not a shocker to PC sells games as they see games are games no?

      y’all get so tilted when games come to PC dunno why i miss when gaming was about the games to not all these dumb “points” by those that defend exclusives and hate ports to PC even say “it ruins the playstation brand” like what.

      anywho, much love PS gamers GG’s hope y’all get that 60 FPS patch too.

    • @maquibut There are games on PS4/PS5 that are literally selling more on PS5 since November, that will only increase as time goes on.

      Again, where are the people that were demanding Bloodbone on PS3 in v2015, also released a year and a few months into PS4’s life like God of War 2 and GT7 will be now on PS5??? Why is it okay now?

      @xdr4gon_99 Well damn y’all, I don’t der understand wut your thought process is at all so Imma not sure why a commented.

      If you have nothing to contribute or argue, just don’t bother commenting. Sony Bend was wasting time that they should have been making a PlayStation game instead.

      Get some port studio to make a PC version of a game Sony themselves thinks was a failure. Learn to read and understand my points next time because I shouldn’t have to write them a second time.

      Or maybe for y’all I do have to done write it twice.

    • @andrewsqual
      You obviously do not understand game development. Look at how many copies Bloodbornse sold? look at how many GoW did. If GoW2 underperforms in sales that’s gonna be a huge problem. You know what happens to game studios if they do not meet certain expectations?

    • Spike_Piledriver

      @andrewsqual. Yep, people get too hung up on install base numbers. When in reality unless your game is something with massive casual appeal (COD, FIFA etc) then they majority of people who will buy it day one are the same people who will be early adopters for the next gen consoles.

    • Spike_Piledriver

      @maquibut. The smaller budget new IP aimed at a nice audience didn’t sell as many copies as the high budget long established IP with mainstream western appeal?

      Yeah must be because of the install base, no other possible reason.

    • Spike_Piledriver

      *niche audience

      (Though I’m sure Bloodborne fans are very nice too)

    • @xdr4gon_99 Imagine being a business to focus on a competing platform more than your own.

    • @maquibut Wait, so Bloodborne Should havebeen brought to PS3 too then? Funny, I just checked and found no demanding of you or anybody else for that back in 2014/15. Guess I’m right and nobody cares.

      They wouldn’t care now if PS4 was left out, and they ESPECIALLY wouldn’t care if these games came to the ancient PS4 in summer/autumn 2022 when GT7 and GOW2 get actual release dates. And it’s not going to be worth the lost potential that these games should have had.

      I waited 7 damn years for a real Gran Turismo game on PS4 and they failed miserably. I don’t want it in 2022 and don’t worry, when the sales are 85/15 on PS5 over PS4, you will see I was right.

      But at least they made a few extra bucks…….. on a game that would have been out sooner, and sold more sooner, had they focused on ONE single powerful unique hardware console.

    • Also – If GT7 and God of War Ragnarok come out on PS4 too, I’m not buying either games on Day 1. Screw that. I won’t support games that were compromised when they could have been more. The only time you’ll see me playing them is when they’re sub-$20.

    • @xdr4gon_99 you don’t play games so STFU.

  • I expected that GoW would be cross-gen and not coming this year, but still kinda disappointing to hear it confirmed. Although it was nice to see a mention of Kojima and FromSoft, hopefully that means Sony is working closely with both of them again?

    • only 2 games for nextgen..
      And for what i buy PS5?
      What about – “We believe in generations”
      If i knew your politics about Ps5, exclusive games, censorship, i didnt buy your product..
      your company is misleading!!!

  • You value money, not the gamers.

  • OK I will wait to play on Pc there no reason to buy a PS5 anymore, with you (Hermen) and Jim “Spencer” Ryan killing the playstation brand.

    • Its becoming more and more clear why Andrew House and Shawn Layden bailed as the months go on.

      Weird the way he had to talk about how Sony Bend and so happy with what they are working on after the rumour/news that they were being frustrated by Sony and the lead director on Days Gone, leaving months prior. Why even mention that???

    • wasn’t one to begin with.

      “killing the playstation brand.”


  • Did I read this as GoW and GT7 also coming to PS4?

    • Yes both are coming to PS4 as well. Not surprising. God of War 2 likely started development on PS4 in late 2018. PS5 shortages also most likely have them wanting to recoup their costs as much as possible

    • Makes sense since both use engines that work on PS4 quite well. And there are still PS5 supply issues, so Sony is doing the right move here.

  • you are lucky Xbox is incompetent as ever.

    • Right?…the lack of competition is completely corrupting Sony.

    • bringing xbox in for no reason.

    • Aw, did y’all feeling’s get done hurt? It’s true. Microsoft has nothing going for them so much that Sony will still get away with all this arrogance.

      Great to see how much it home for you though. It explains a lot about you being fine with Sony wasting literally half a year of development time on PC ports of old games.

    • Bruh they don’t know the half LOL. This is why we need competition and exclusives are the only way to breed competition. I wish M$ would have built their game studios 20 years ago like I said cause I never trusted Sony. They need competition so they can stop making stupid decisions.

    • Are they though? They bought Bethesda.

  • Great interview, Sid!

  • So much for believing in generations I guess.

  • Quite disappointed that GT7 and God of War aren’t going to be PS5 exclusive.
    You can simply do things with PS5 that would never be possible on PS4.
    Not every studio is on the same level as Guerilla and can make last-gen games look like next-gen games.

    • Name a few please. I’m pretty sure racing sim doesn’t need fast storage for instant teleportation.

    • @ Zonde – What do you mean?…so far every single PS4 Sony game looks better than the pathetic underwhelming PS5 Sony games,tech wise speaking.

    • Spike_Piledriver

      @maquibet. Any game where you travel fast will in particular benefit from the SSD, due to being able to load in assets faster (Meaning less restrictions due to having to design around draw distances). This is why one of Sony’s first examples was being able to increase Spiderman’s swing speed.

    • @maquibut Pop-ins which DriveClub had would disagree. Memory streaming is a big deal for racing games which push the limit.

    • They just said back in February that G7 was PS5 only ROFL. This company is trash now.

  • what was that about believing in generations again?

  • “We believe in [squeezing older] generations”.

    There, I fixed your philosophy. It seems we won’t be seeing a real reason to own a PS5 for at least another year. And yes, I loved Returnal and I’m sure I’ll love the next Ratchet, but holding back game design because you need to support hardware that is almost 10 years old is going to hamper the upcoming games.

    • I believe its becasue ps5 are harder to find these days, plus Covid ruined pretty much everyone’s schedule. Its not really that hard to see why they change it.

    • It don’t have a damn thing to do with covid. They annlunced and launched the console during covid. Covid is a none issue now anyway and they made all of these promises about what the PS5 would allow them to do and how they would no longer be restrained only to restrain there games anyway. More lying from Jim and Herman.

  • Lol no PS5 exclusives time to sell my ps5 🤡


    Sony is sufring in a swamp

    Fire those crooked business suits

    • i hope they do

    • some juicy salt, cope hard man these are games to IP’s you don’t own them at all.

      Sony cares about money as they’re a for-profit company “shocker” right?

      PC runs gets in what the PS4/5 could dream up (inb4 salt) it’s true and a #FACT if you say other wise …. go on idc.

      Sony’s slow acceptance of PC is to of course get y’all to buy still i know that us on PC got tons to hold us till the various ports go on do those useless petitions as if they work.

      Much love, and GG’s.

  • There are going to be consequences to going against the loyalists and aiming for PC dollars with multi-plats. The more you boost PC as a formidable competitor, the more you boost Xbox and Game Pass.

    Similarly, going for PS4 fans with cross-gen titles isn’t going to help in the long run. Literally nobody said “I want the next God of War on PS4.” Every single fan would rather wait to get a PS5 if they haven’t already. You’re already seeing that with Spider-Man Miles Morales. Playstation is at its best when it quickly stomps out arguments against it and keeps Xbox on its toes. Now, they’re just extending the narrative that there’s no reason to upgrade to PS5.

    • Exactly

    • Exactly. As a PC and PS player, Sony keeps giving me reasons to not get into the PS5.

    • Well said, was thinking along the same lines.

    • PC is the definitive platform to where your beloved games are made so….

      Also, PC doesn’t mean Microsoft or Xbox instantly too btw they just own the OS Windows to if they put them on the Windows Store that’s Microsoft, not Steam on?

      and last, they want money PC is full of that i wasn’t buying a PS5 didn’t a PS4 nor X1 or Series X their too restricted and “pre builts” using that lightly stay mad if you want on them porting to PC your salty post here on Twitter and all over isn’t changing their minds.

    • That is the ironic thing about it. They are helping Microsoft because of Windows 10 PC. Stream also takes away third part sales from PS. Almost all of the big streamers played RE8 on PC, not PS even though Sony had the promotion for the game. These two stooges running the ship are not very smart business wise. Starting to look like Sega. People saying their games are better on PC than PS is not good business.

  • Legit sad that GOW is gonna be cross gen

  • Please stop releasing games on PS4. I don’t want PS5 to be held back by PS4 limitations.

  • I mean 110 millions on PS4 is really big and also getting a PS5 is really hard at the moment ( I have a PS5 ). So it kinda makes to make GOWR and GT7 cross gen.

    • But also that ,,We believe in generations” line is a lie. But I still like Jimmy Jim.

    • Oh wait. I’ve just learned that Miles Morales THE PS5 VERSION is number one on the UK charts. So now it makes more ,,no more sense’’.

    • I’m Okay for GT7 being cross-gen BUT MOTHER ###### GOD OF WAR RAGNAROK ( MY FAVOURITE VIDEO GAME FRANCHISES OF ALL TIME ) ALSO CROSS GEN. Now that makes me kinda mad.

    • But the 2 games aren’t releasing tomorrow. It will be 2022 now.
      And yes, PS5 game sales are annihilating PS4 game sales in many cases, even Hitman 3 last January.

      Imagine if Bloodborne had come to PS4 in early 2015. But it didn’t because it was a proper next gen PS4 game that was being developed since 2012/2013.

    • Sony is kinda greedy now, so crossgen is the right move for the sales. It’s huge that Miles Morales sold 4m copies, it’s basically an 8hrs DLC campaign. And there were almost no nextgen games when it released. If GoW2, which is a complete AAA title, will sell this much it’s gonna be a disaster.

  • And if you listen to your fans, you would open your eyes and READ what the vast majority of comments are saying here, right now, so far. They are all legitimate concerns, not typical 2021 comments, complaining for the sake of complaining.
    We aren’t pushovers here. I haven’t bought a game from EA in nearly 8 years because of the constant trash and places where they put their focus. EA wouldn’t listen.
    I won’t buy your games if I say I won’t.
    Returnal looks like a cool game but it released at a JOKE of a price…………….. and you just wouldn’t listen. I never touched it and never plan on because of that arrogance. You know how well it sold, its your game. And if you want to know the answer………. its because you wouldn’t listen.

    Start LISTENING to us or you are going to have some serious backlash on your hands.

    • And, what was the point of this little fluff piece of a controlled “Interview”…………… yet here is the headline linking to your blog post right now on Eurogamer.

      “God of War: Ragnarok delayed into next year, now confirmed for release on PS4
      GT7 coming to PS4 too. ”

      There, are you happy? Are you actually proud of this? Are you all patting each other on the backs for a job well screwed up?

      You all know the line “We believe in generations”.
      You are going to be the laughing stock of the games industry for the next 24 hrs.

  • So Returnal and R&C are actually the only games made to take full advantage of the PS5. You have never made this much profit in history, yet somehow need to hamper the design of current-gen games to run on 8-year-old systems ’cause otherwise that would be “frankly not very good business”. Are you kidding? So disappointing.

  • “We believe in generations”
    Next time, release PS4 Super Pro and not PS5.

  • crossgen in 2022 ? you ruining your brand, beyond stupid, gt7 will be so much constrainted by ps4 cpu, no improvements in physics, probably no dynamic weather, no multiclass races, forza8 targeting only new xbox on new engine will anihilate it

    • There is no confirmation it won’t be on Xbone too, no need for misinformation.

    • Driveclub had dynamic weather on PS4 you ding dong. Stop being stupid.

    • maquibut what are you talking about, 30fps game on different engine, if you think tablet cpu from medievel is not problematic for developing nextgen game you shoul go back to school

  • Best place to play at launch ? You can shove your PS Plus subscription then don’t expect me to pay for online if you are giving those who never paid for the entry to get a better experience cheaper and I won’t be paying £70 any longer Ratchet shall be the last and that’s only because it’s a father day present but no way am I paying £70 when you sell games for a fraction on PC.Not going to happen this is the worst Sony I have ever seen you can go ahead and look at my game history understand what you lost

    • Honestly, I’m just gonna focus on my immense backlog. By the time I’m through with it, there should be plenty of PlayStation Studios games on PC for me to sink into. Just gotta focus on those PS+ games first so then I don’t need to renew.

  • Wonderful blog post. Thank you guys and thank you Herman. I believe PlayStation is heading in the right direction. Ps5 is very hard to come by and it was just released last year. There is no reason why new games like GOW, HFW, GT and co, with such a Huge player fanbase should not be released on the ps4. Those who disagree are honestly selfish. Playstation doesn’t only exist in the United States. Many other countries and people wold wide may not have access to the ps5 right now.

    As for PC releases. I think it is important as a business initiative for them to do. By expanding and putting SOME games on PC, it gives more value to the PlayStation brand and as well as entice pc gamers to go and buy a PS4 or 5 Console and maybe pay for PS plus or Now. This doesn’t mean that all Sony exclusives will be going to PC.

    • For the PC thing you’re kinda right. Because some PS4 exclusives will come to PC and PS5 will stay PS5 EXCLUSIVES ( Maybe until the end of the PS5 generation). I’m just kinda mad that GOWR is cross gen.

    • The problem is they make us pay £70 and charge us for online but don’t for PC ? On what planet is that ok we paid them for a premium product it’s disgusting they are treating us second class.

    • killah_casp: exactly. Plus their games runs better on pc.. on ps5 there’s not even 60 fps patch for Horizon while pc version has it plus has better graphics.. Shame that pc players have better experience with Sony titles.. Shame

    • putting games on pc wont entice pc players to get a ps5 at all.

    • PC ports do NOT entice players to buy consoles. If they didn’t have a console already, a few games aren’t going to change their mind either. PC gamers are good at playing the waiting game because they already have SO many games to choose from.

    • It should be SOME but they aren’t doing SOME. They’ve literally admitted that the best experience will be played on playstation at launch, like wtf does that even means? So we’re just their middle child now where we have to spend $70 on a “exclusive” that will be ported on PC that’s half off for way better? This all just bad marketing at this point and I honestly have no idea what audience they are trying to cater.

  • If you are so interested in the mobile market now, why can’t you make another handheld? They’re pretty much leaving money on the table by not investing in it.

    The Switch has sold like hotcakes, yet Jim said he wasn’t going to lead handhelds into the next generation, but now he’s back in the mobile game. Oh, the irony.

    • They could release a PS4 Portable at this point.

    • They released a handheld with zero marketing and basically no first party games, drop support almost instantly and remove it from shelves within the first few years. Then later they release a headset, with massive investment in studios, constant massive marketing investment, sales for everything, price cuts, and it sells 1/15th as well.

      So obviously the good business decision is to make another rubbish headset.

  • So you’re telling me that Ratchet isn’t coming out on PS4 while GOW and GT7 a year later is? So what generational innovation is there? where is the generation gap? :/

    • There is none. The games don’t really need fast storage for anything beyond loading. Fast teleportation in R&C:RA is just a gimmick.

    • The fast SSD is for so much more like Mark Cerny said it is. Stop spreading crappy misinformation.

  • Funny to see kids wining over here for games releasing for ps4 over their imaginary ps5,better not talk when you have no idea how games are made.

  • I don’t mind GOW’s delay, that’s ok. Take all the time you need, but I’m not thrilled by this crossgen thing you’ve got going on. There are more PS5’s out there now than they were in last generation at this point, in 9-12 months there’s gonna be more than enough to justify exclusive games.

  • As long as you don’t release all games on pc. As what would be the point owning a playstation? I can understand releasing some older titles like days gone and horizon grab that extra cash maybe turn some pc only player heads into buying the sequels on ps5.

    But if the likes of God of war 2 or gt7 release on pc months after playstation then I might as well just sell my ps5. I have a very capable pc. Actually played Horizon Zero dawn on it at a beauterful 60+FPS. Something PS4 or ps5 owners can’t do. How bad is that.

    • @xdr4gon_99 so what is your point here? This is literally the main reason why they shouldn’t release all of their games onto PC. Why should we pay $70 for a game that’s going to perform better on PC 2 years later? You’re literally contradicting yourself in this argument and doesn’t understand that this will kill Sony sooner or later.

    • @xdr4gon_99 Be quiet Xbox fan. Of course you want Sony to go down the same brand damaging route Microsoft did.

    • Same I have a capable PC as well and Sony has killed any reason for me to ever buy another one of their consoles again. After God of War next year I’m selling my PS5 and using that to upgrade my GPU. Will wait years for every PS game to hit PC and happily pirate them.

  • No real reason to own a PS5 then, unless you really want to spend €80 on things like Returnal or Ratchet and Clank.
    What a waste. Do I have to wait another 2-3 years to play a genuinely next gen blockbuster?

    • Well it will definitely be AT LEAST half a decade before you get to play proper PS5 powered sequels to Horizon, God of War and Gran Turismo. Mind you, PS6 will nearly be out by then. And 5 years is being too over enthusiastic about it, will certainly be more.

  • I don’t care about PC ports that take 4-5 years to happen. IF THAT TIME GAP REMAINS AS IT IS!
    God of war and GT7 are cross gen titles? WTF! You promised next gen titles that can’t be played anywhere and that PS5 would bring new changes in level design. I just can’t digest this bad news. You could have also said horizon is going to be delayed to next year in this bad news storm.

    • They will lower and lower that time gap until they become simultanious releases. I’ve been saying for ages, Jim Ryan and Hermen Hulst are the worst thing to happen to this company. Bring back the old management, atleast they knew what they were doing with the brand

  • When it comes to Japanese offerings, I personally would love to see Sony regain focus on RPG’s and other neiche genres. Don’t have to be AAA titles. Small / mid sized games would do. I understand that RPG’s are no longer as popular as they used to be, but Sony had great offerings during the PS1 gen:

    – Arc the Lad
    – Wild Arms
    – Alundra
    – Legend of Dragoon
    – Legend of Legaia

    Arc the Lad had a reboot on mobiles in Japan. Would be great if a similar attempt was made on consoles.

    Same goes for other neiche titles like Ape Escape and Ico / Shadow of the Colossus (the remake was great btw).

    At least it seems we are getting a full Astrobot game, but I hope there would be more than that in the pipeline.


  • Going to laugh when Xbox brings steam to Xbox and this silly company put all its games over there.

  • More lies and dalays… HZD already runs better on pc, they dont even patch a 60fps mode for PS5.
    And now they are almost confirming PS Studio’s games will be only timed exclusives that will come to PC a couple of years later.

    • @xdr4gon_99 your arguments continue to not add up LMAO. “Games are games no”? Yeah, that performs better on the competitive platform. You sound so ignorant and a moron that I find it silly. It’s funny how you can say all of this stuff but can’t realize that this is only Sony shooting themselves in the foot here. Here to me pirating Sony’s games on PC day 1!

    • Yep I will be selling my PS5 next year after I beat god of war and never buying another PS console again until we get an actual competent management team.

  • The bit about Japan Studio at the end screams of damage control. There’s no incentive for PlayStation to bother with experimental and creative ideas anymore. The best we’re gonna get from Sony directly will be on the VR front, probably. I’m excited for that, but the originality everywhere else comes from independent developers–whose games I can play on PC. As for AAA first-party games, I’m tired of cinematic third-person adventures. They’re derivative. Bend making another open world game? It’ll likely be new in name only; can’t wait for yet another checklist of enemy outposts, copypasted objectives, etc. With pretty visuals so the casual consumer is too distracted to realize how shallow everything actually is. The gaming industry sure doesn’t have enough of these.

    • Quite a shame about JapanStudio indeed,they were among the 3 most creative devs ever and seeing them go is huge loss but since they were underdog guess most people don’t realize that.This shows how Sony is going downhill…they were known for doing creative games and now they clearly just wanna feed the casuals.

    • Exactly. We need more timeless and simpler games like lbp and jak and daxter! Not the same story narrative third person cinematic blockbuster that gets a hit but isn’t remembered that long after. If Sony is trying to reach a larger audience, then they should have variety in their IPs and market it more.

    • If they weren’t lying about PlayStation in Japan then they need to prove it with a little gem like Parappa 3. And it’s doesn’t have to have a 100 million budget.

  • as a PS5 owner my disappointment is immeasurable and my day is ruined

  • “Best place to play” – what does it even mean?

    Might be about time for you to unpack your remaining slogans, since “we believe in generations” now sounds like a calculated move to make people trust in your approach to
    high-end game development being different than the Xbox.

    So if you plan to release all future PS5 games on PC, people who have stood with this brand and supported your hardware for decades have the right to know.

    • It’s obvious a this point they are going to follow MS footsteps they just don’t have the courage to say it yet.

    • and ironically Horizon, Death Stranding, Days gone runs and looks better on pc.. So I’m not shure if playstation ist best place to play.. Im severly disappointed

    • exactly, for the games also released on PC it is NOT the best place to play. Oh yeah – best place to play ON RELEASE. It sounds like simultaneous PC development and then sitting those them for a year or two just to minimize backlash before dropping them on Steam, it’s obvious those “console exclusie” tags mean nothing different. Personally, I don’t even care that much about games going to PC, I’ll just get a PC if it turns out to be a better option. I just want some honesty.
      Developing games that can run on base PS4 means all the PR talk about how SSD changes core game design was either BS, or Playstation is deliberately working against it, stifling them for profit. That goes against the legacy of this brant, that trust that is now gone and I’m loss for words. What a shame.

    • @xdr4gon_99 “sony is a rich company y’all need to stop omg chill” not compared to Microsoft they aren’t LOL. Sony can’t take big risks like Microsoft does like giving up on their console brand to focus on other things. The only thing that’s holding them up is their movie/gaming division. Sony is playing on thin ice here and will punch them in their gut soon. Stop being a pc elitist and know the facts.

    • These spineless idiots have one foot in and one foot out. If they actually cared about fans or had any respect for us, they would be up front. Instead they choose to lie and scam us. Let’s see how this plays out for them in the coming years. It only took Ryan/Hulst 2 years to destroy 25 years of trust, very sad

    • Kind of like “For the Players”.

      The slogan of a generation of titles focused around games about watching cutscenes and people talking. “Players” didn’t really get anything new to play but just rehashed generic residual junk.

  • Just to be clear, when he’s talking about Japan, he’s just talking Capcom, Square, the big guns. They’re going to money hat those. F everybody else so all those smaller Japanese titles you love so much of the past, they don’t support those anymore, those companies are on their own. They have no interest when it comes to 1st party Japanese development in terms of recruiting Japanese talent. Let Astrobot fail and watch what happens to the little bit that’s left of SIE Japan.

  • Some of you people upset about PC and PS4 ports have no idea how business works. Sony is a corp that needs to generate revenue. Abandoning the PS4 completely for PS5 only games would be a massive mistake from a financial point of view. 110 million PS4’s vs maybe 9.5 million PS5.

    Why would they lock themselves out of a player base that large effectively losing sales? If PS5’s were easy to get, maybe you take that risk, but the fact is they are not. I have a PS5 and I’m happy they are not giving the PS4 players a middle finger when it comes to first party games. Ratchet won’t run on a PS4 so that makes sense. Returnal could have pulled it off, maybe.

    More money going into the PS ecosystem leads to more games being developed, may it be first, second, or third party. Some of you need to start thinking big picture and stop living in your selfish bubble. The time will come when there will be PS5 only games, but from financial standpoint, now is not that time.

    • This is reasonable, sure, but the thing is that Sony said something very different when they were promoting the PS5. I wouldn’t have bought a PS5 if they published this same message back then. They went even further and state that many of the games mentioned here were PS5 exclusives.

      With these actions they are eroding our trust with them. For playing old games I already have my PS4.

    • As a finance guy, I never believed a single word Jim Ryan said. From a pure economic standpoint it didn’t make any sense to not make cross gen games. This is why second and third party publishers/developers do it. I agree he should have been honest up front, but he did change the messaging before the PS5 launch which gave anybody ample time to change their mind about the platform if they wanted to.

    • IndyColt87 your full of it that’s not how it works.

    • That’s exactly how it works. You make your product available to as many customers as possible. Why do you think Xbox has put Gamepass on just about every device currently available and wants to add an app to smart TV’s.

      It does not matter if anybody wants to comprehend it or not, the fact is these companies exist to develope products and make money. Not making that product available to 110 million customers makes literally no sense. None.

    • Past Sony didn’t know how business worked then, they didn’t do this with the PS1/PS2/PS3/PS4.

      Sony is now more arrogant then ever.

    • @FiranfordB
      Look up how the budget for AAA titles increased in the past 10 years. Sony has to cover development costs and make a profit.

    • If you really believe porting exclusives onto PC is a good thing then you must be a breathing zombie at this point because the only reason Sony won previous generation was from their exclusives. Sony gotten back on their feet from the ps3 era due to their exclusives. Porting those exclusives onto other platforms will just tarnish their brand. Sure, they could have approached it to where they’ve could had gave PC players one off IP’s like shadow of the colossus or Gravity rush and I don’t believe that many people would be outraged by it, but they are porting their FRANCHISES that sticked with them that made the PlayStation brand special. We live in a industry to where competition pushes the industry forward, what Sony is doing now is not that. They are moving backwards. Microsoft is hitting them with left jabs, upper cuts, all of that stuff and Sony is eating it up not doing anything but accepting their fate. It’s quite sad to see them get KO’ed like this. And watch who’s gonna win this generation…

    • Spike_Piledriver

      The install base is not as important as people think. Unless the game has massive casual appeal, the next gen versions of games sell better.

      Also the main revenue driver for platform holders has traditionally been from royalties on third party sales, accessories and services (such as ps+) which you would lose out on if you can’t convince people to buy in to your ecosystem (which is the main reason for exclusive games).

      Now whether or not the extra boost in PS4/PC sales is enough to counteract the potential losses, we’ll have to wait and see. But there is definitely a risk to it.

    • @maquibut

      You think their AAA games were not profitable?

      If we were talking about Dreams(a game that actually needs a PC port) , Returnal, Demon’ Souls or Bloodborne, fine, if it means getting more of those, but we are talking about GoW, GT and Horizon.

    • @FiranfordB
      Games need more work now, models are more lifelike, physics are more enchanced. It take longer to make, that’s why we had 3 GoW games for PS2, 2 for PS3 and only 1 for PS4.
      If you want to stick to 2 year release cycle, game studios have to hire more employees. In either case development costs skyrocket. So to recoup the money we end up wit $70 base game and $100 complete edition. And that’s not enough, the game has to sell well. To ensure profitability it’s sold on any platform it could. Look at what happened to Cyberpunk, 8 years in development and they tried to sell it on PS4 because PS5 sales would not be sufficient.

    • PlayStation IS the ecosystem, incentivizing others to go anywhere but the console only harms them in the long run. They just had their most profitable gen thanks to their massive install base.

  • If you’re releasing tent pole exclusives as cross-gen titles two years after your new console launched you better be planning on having the PS5 versions be $60… you can stuff it if you expect people to pay $10 more for a prettier ps4 game…

  • Why did I buy a PS5? I should have kept my ps4 and $500 on my pocket to buy last gen games (for $70 each!). Never -ever- again I am gonna buy a PS console at launch.

    • So you are playing the Demon’s Souls remake on your Xbox/PC? No? Better buy a PS5 then.

    • If you want to play Demon’s Souls you might as well get the authentic original on PS3 for 1/16th of the cost, rather than the simplified US rehash.

  • You guys were really quick to dunk on Xbox with how much you “believe in generations.” At least they were honest with it.

    • Except when they aren’t. Since last year, Microsoft refuse to confirm the platforms that most of their 2020 announced games are coming to.

  • Gran Turismo 7 was literally advertised as a PS5 exclusive. False advertising now.

    • Wouldn’t be the first time.

      We all have a bunch of game boxes that say “Only on PlayStation” but those games are available on PC.

      Those are still being sold with this label.

    • @FiranfordB actually no the newer copies of hzd dont have the only on playstation on them anymore nor do any of the newer playstation games that released from November last year onwards

    • @progamer265446

      PC ports for every game confirmed then.

      PS is nothing more than a budget PC with way more expensive games, with paid online and a few timed exclusive.

      Hard pass I really don’t get why they are destroying what has worked so well so far.

    • @FiranfordB Another one of Sony’s scummy practices. They should be sued for falsely advertising their games as “Only On Playstation” titles. They still have the page up to where you can see those “exclusives” that were already half on Steam or atleast planned to be. As a pc/ps player, I feel disgusted and disappointed that they let their exclusive lineup go like this. And to think they’ve could’ve easily won this generation too…

  • But I’m already on ps5. Don’t count me on ps4 ;(

    • Hey @xdr4gon_99 can you please stop antagonizing anyone who disagrees with Sony? You’ve posted like 20 times, stop being so cringy and pathetic.
      Also if you’re gonna act so smug at least post with your main account.

    • There is clearly an agenda but his grammar is giving me headaches, so yeah, could you please stop?

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